Future of Virtual Reality Games

We love the play games with very high resolutation on text ture, games look even better of every things more looks realstic.

Virtual Reality games stains up to the competitions or movies like ready players one become reality in future. 

We are discusing about past, present and future of virtual reality gaming in todays.

We all know that competitons power is growing and extremly fast growing in the recent decades, we came so far smart phones much faster then computer used in global market at the current graph is quite fast virtual reality become in upcomming years. 

For Moving Forward 

Let see the major differences between Argumented Reality and Virtual Reality 

Virtual Reality is use of computer technology to created similar environment and the traditional users interfaces virtual reality to places user inside and experience the users setup view in front of them users are immersed able to inrank their world.



Other Hand

Argument Reality is non experience object decide real world environment with object to decide to real world are enhance computer generated perception information sometime cross multiple sensor mode like including visual, auditory, some the sensory  all that directory. 

Some Example of Virtual Reality Games - Pokimon Go, Superhart  

The major reason are virtual reality more successful is experience can be very immersive in real steak environment. 

different from real world because everything is similar using computer programming the application of virtual reality are only limited to gaming also medical and militry traning and many other inner educational topics. 

currently standard virtual reality system used handset is user other virtual reality handset or multiple project environment generated realistic images, sounds and other sensation.

Visual Presence Virtual Environment 

The persion using virtual reality equipment to look around the artificial world movers insided with interact with virtual features, this affected commonly created virtual reality handset is consisting away head mounted for the small screen from the eyes.  

To also be created especially design rooms or multiple are screen, Virtual Reality typically corporate audio and video feedback to may also allow other type of sentry and force feed back abstract technology a better experience for the users.

Now lets take a look some at the work done by company Virtual Reality Tech 

In 2010 Polmar Le Desing The First aculate 

This prototype build a shel when other virtual reality handset only capable to rotation tracking however ninty degree fill the vision privacy unseen to the consumer market at time social issues launged fixed of couple of software batched.

In 2014 facebook acquired oculus VR in 300 million dollar. 

In 2013 developed the cover and freely shared the break through end this place and VR content possible which means lag free we display virtual reality content possible all the features in handset. 

In early 2014 developed steam sites prototype the pickers consumer handset in 2016 is check major feature consumer handset including separate 1k display per eye low persistence positional tracking overlog area infrage lenses. 

Virtual Reality in Gaming Industry

HTC involved virtual reality handset HTC VIV and controller in 2015

Virtual Reality handset, HTC the set included technology called light house which utilize worm wounted the base station per positional tracking including infra red light. 

In 2014 sony announced project virtual reality handset to play station for video games console

In 2015 Google Announced to do your self the users places cardboard smart phones which they inner head to pointed google first resident new virtual reality division the kicks adar for globe one digital technology appear globes fighting motion tracking in haptik feedback with successfully fun over hundred fifty thousand dollar contribution 

The Best Virtual Reality Handset 


                                        Video Taken From ThrillSeeker Youtube Channel

Today 

by 2016 the 2013 company is developing virtual reality related products amazon, apple, facebook, google, microsoft, sony all head dedicated in Virtual Reality and Argumented Reality Groups

dynamic byraical audio which commited more stay here 

However Haptach Innfaces are developed most harvetd package in Corporated handset for touch base activity visually display the sell view images identified.

In 2016 HTC shifted htc wives headset this market the first major commercially the sensibo tracking lowing for free moveming. 

The define space a parent part of sony 2017 similar location tracking to the wives the development sensor in 2019 oculus release the  stainless. 

This headset inside out tracking comput the external tracking outside seen in previous generation handset recently facebook launched the second generation oculus for 299 dollar first two virtual reality re design new touch controller it is pleasure solution 920 pixel per power by welcome snapdragon two platform is around the post any other virtual reality handset consumer market the company status value all support the best virtual game ever. 

Now lets talk about the major concur among the users

Privacy 

The Persistence tracking required by all virtual reality system makes the technology particularly use the exceptional virtual reality increase the potential use the cost information gathering personal action improvements and responses in some of the big name oculase own by facebook understand to the point here. 

What is The Future Of VR Gaming

So what is the future virtual reality look like VR is experience in normal eye according to gran view research the Global Virtual Market 62.2 Billion Dollar in 2027 Between 2020 and 2027 Market Research annual growth rate 20% this is main computer again perfect the virtual reality technology 

well NO

Virtual Reality with right pc more focus on software company want work harder all feasible virtual reality is change the work pc for smart phone now change with play games for studies

SO can we say somethings become reality probably yes reach the level one game world has extremely high resolutation frame rates active that can feed back most importantly past market newly of the consumer then even those commercial like to which consumer market involved tech feed back high ended custome system wearly liking consumer products enhance haptic features such those variation even higher system. 

The even rise again system data which will but it is far of the game according to some virtual reality developers to 7-10 years creating games we now understand virtual reality expontational growth in future so lets discuss in the different topics. 



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